Wiki to the rescue again ๐
Over hand ones, twos, threes, foursโfirst "jockey" then eliminate all you have caught except one. Throw this one up and whilst it is in the air quickly pick one (two, three, or four) up off the ground, and then catch the one you threw up. Repeat with remaining knucklebones. You are able to sweep the knucklebones prior to picking them up.
Scatter ones, twos, threes, foursโScatter all five, select and pick up one, throw it up and without "sweeping" proceed as above.
Dumpsโhold five knucklebones in the palm, then dump them in a heap on the ground. Select one which you must take away without disturbing any others. Throw this one up, pick up other four, and catch the first one.
Reverse Dumps-hold all jacks in the hand, throw one up and dump all others down on the floor. Then throw the one up again and pick up the four to finish.
Overhand scatter ones, twos, threes, foursโfirst "jockey" then proceed to scatter remaining knucklebones.
Clicksโfirst "jockey" then proceeded as with over hand ones. When catching the one you threw up the knucklebones must click.
No clickโsame as above but knucklebones must not click
Little jinglesโfirst "jockey", continue as over-hand ones, but keep all jacks caught in your hand at all times (including those caught while jockeying).
Big jinglesโsame as above but all jacks must be thrown up each time.
JugglesโFirst "jockey". Throw one in the air and whilst it is in the air pick up another, throw that second one up, then catch the first, then catch the second. Proceed until all the jacks have been completed.
Horse in the stableโFirst "jockey". Then put the tips of your five fingers of one hand on the ground, so as to make four arches. If, in "jockey" you catch say two, you put one in the 'stable' formed by your hand. Throw the other one up and whilst it is up 'sweep' another jack through one of the arches so that it stays in the stable. You can 'sweep' as many times as you like. Proceed until all 4 are stabled (each jack MUST go through a different arch!) When the 4 are in the stable take the hand away throw the fifth jack in the air and whilst it is up pick up the four and catch the fifth.
Through the archโAs above, but only make one arch with the thumb and forefinger, and allow only one 'sweep' to get each jack through.
Over the lineโFirst "jockey". Place your (left)hand down on the ground. Put all the jacks caught except one, on the left side of the hand. Throw your jack up in the air and whilst it is up quickly move a jack from the left to the right hand side of the hand. Do this until all four jacks are on the left side and try and keep them together. There must be no sweeping. When the four jacks are in the position to throw the fifth up and pick up the other four and catch the fifth.
Over the jumpโas above except you put your hand vertically on its edge instead of on the ground so it makes it harder.
Thread the needleโSame as above except the jacks have to be dropped through a circle made by the thumb and forefinger that is held about 8 inches from the ground. Once all have gone throughโpick them up.
Eggs in the basketโSame as above except the your hand is cupped palm up to form the basket, the jacks have to be placed in the "basket" without clicking, as this will break the eggs
Catching fliesโAs 'scatter ones' but the catch must be done with a quick snatching downward movement making it much harder than the ordinary system of catching with palms upwards.
Other challenges include:
This is the house that Jack builtโThe house that jack built is when you separate your knuckle bones into a square form. Then you go around the square with your finger saying this is the house that jack built; then you throw it up in the air catch it and put it in the middle. If, however, you land in an empty space, your turn is over.
CamelsโLay the 5 jacks on the ground in a row so there are no gaps between them. Then move the second one to the end, the fourth one to the end and then pick up the second one from the end. Jockey this one onto the back of your hand. Then pick a finger to use, and with the jack on the back of your hand, move the finger in and out and around the jacks on the ground without touching them or dropping the one on the back of your hand. Once you have woven through them all, throw the one on the back of your hand into the air and pick up ALL of the others (in one movement), finally catching the fifth.
Boats in the harbourโThe same as "Horse in the stable" except hand is flat to the ground with fingers wide apart.
Cut the cabbageโThe same as "catching flies" except instead of a downward swipe, a horizontal swipe is performed when catching the jackโas if a whole cabbage is in front of the player and is being sliced through the middle.
Flush the ToiletโLike "Big Jingles" except you must hit the ground twice (flush the toilet) each time you throw the knucklebones up.
Sweep the Kitchen โ Arrange four jacks in a square, throw one jack up and pick up one jack from the square (a kitchen โchairโ); while holding that one, throw a jack up again and โsweepโ the floor underneath it. Throw the jack up a third time and put the โchairโ back down. Repeat for all four โchairsโ. Then throw the jack up again and pick up all four at once to finish.